January 2022 Change List

3D HUD
Animated the HUD based on input
New Deposit All and Deposit Like buttons to inventory UI
Fade out nominal vitals
Fade out Equip Slots, fade in when used for a time
Harvest interact is based on what you're holding
Level Up physical stats with improved interface
Cleaned up Item descriptions panel
Player Model back into Inventory Screen
Weight Meter in Inventory Screen
Faded out inactive Interacts
Better interact instructions for Geysers
Mouse overs to Vitals in Menu Screens
Battery icon pulse when flashlight is on
Tab Circle when pressing Tab in a menu
Inspection Descriptions now turn off when going to a menu and resume when leaving menu
Voice Log system added as a pickup and raid item
Voice Log Listening interface
Support to bring in debug missions for testing
More detail to auto typing text
Fuel Cell upgrade to Forge
Full screen layout for all menu modes
Turn off Stat Elements when in Map and Skills Screen
Planet day cycle data Show Planet Rotation Speed in Hours on Clock
Location coords to Menu
Planet Name and site to Menus
Fail safe to teleport droid to base
Location type to Menus
Locked build objects to menus
Unlock requirements to locked build objects
Level Up Alert
Show Structures in Map Screen
Text and layout pass on all UI menus
Smoothed out rock textures when viewed from a distance
Set raid object to always give listed objects for missions
Repositioned Battery Icon
Cleaned up Center Queue alerts
Improved Centered Interact Text
Forge no longer requires Fuel Cell to build
Forge by default requires fuel
Forges built before this update will gain the Fuel Cell Upgrade by default
Player slightly moved to center in 3rd person
Minerals now properly render on the minimap
Utilities/Inventories can now be accessed and operated while holding a Tinkering tool
Improved and clarified UI in Crash Pod tutorial sequence
Improve HUD meters on all objects
Compass text size
Clean up various Inventory screens
Tweaked build object colors for various states
Improved description in unstuck Buttons
Rework Map controls in Map Panel
Discovery now shows Minerals first
Improved Depository material
Improved Printer Collision
Improved Printer active lights
Spacecraft and Space Appliances are now all unlocked with the building of a Laboratory
Map now is displayed in all vehicle types
New Mission gets turned off after viewing missions
Duplication bug when quick stacking items into multiple stacks
Optimized runtime impact of the Minimap and GPS screens
Numerous issues with items not properly rendering on the minimap or GPS map
Graphics settings will no longer reset to defaults after planet travel
Walking diagonally reduces stamina
Redicle re activates when going in and out of menus
Some objects not pickable in 3rd Person
Disappearing Space debris on Proteus 2
Habitats with walls missing will no longer render ghost walls after leaving and returning
Weather is now properly persistent in save games
Issues causing Weather to not sync to other players properly in multiplayer
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February 2022 Change List

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December 2021 Change List