December 2021 Change List

Updated Radar Scanner handheld screen graphic to better represent current use
VFX and SFX for upgrade completion to match that of construction completion
Tweaked Spaceship landing to be more lenient for various landing surfaces, allowing it to touch down sooner
Upon touching down, the Spaceship's landing gear will now gently lower the ship closer to the surface
Right click while wielding the Radar Scanner will now open the GPS screen
Gave planet's informational cards realistic temperature values when highlighting them in low orbit
Public servers now have a 30 day wipe cycle instead of 14 days (will update on next cycle for active servers)
Disabled missions in Creative Mode
Swapped out Zer Creature shaders with optimized variant
Improved inventory persistence stability
GPS filter selection is no longer reset when entering the GPS Map, it is once again properly saved
Removed moons Proteus 2, Lutari, and Aziel from low orbit of Zer as they were unintended to be there
Polished a few instances of mesh edges visible on Zer
Reset VSync to saved value during intro cinematic to reduce screen tearing
Cut off text in difficulty buttons in main menu
Removed explosion sounds from intro cinematic
Instances where Spaceship landing gear would fly in from offscreen after takeoff
TOD cycle rate no longer affects Main menu and Intro Cinematics
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January 2022 Change List

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November 2021 Change List