April 2022 Change List

Custom Map Markers can be placed anywhere on the map
Support for Low Orbit spawn points
Low orbit spawn points to all planets
Creature spawns to Proteus 2 Site A
Proteus 2 Site A Level Design first pass
Red Berry Trees to Proteus 2 Site A
Tool for anchoring objects to the world
Timer on ground lerping for First Person after entering ground
Support for health indicators for creatures
Support for improved first person camera for Pod interior
Support for saving and loading persistence files in ScriptableObject form
Swapped out Custom Marker icons to display their number
Force an Asset Save after saving new PersistenceSaveAsset file
Meteors now properly despawn after 5 minutes to not cause performance issues
The Giant Worm will no longer spawn within 1 minute of level loads
Crafted tools requiring Makeshift Patch Tape now only require Makeshift Cloth Bundles
Optimized vehicle seat model
Adjusted remote player position for Hovercraft
Increased speed of MechaCrab
Increased speed of the Mech
Scarburros Palm harvest visuals fixed for all LODs
Custom Map Markers can once again be cleared
Offline mode in Single Player
Passengers can no longer initiate travel
Arachnoid animator warning
Persistence Save Asset
Vehicle headlights are now properly synced in multiplayer
Remote pilot position for Buggie
Singleplayer games are now properly marked as offline and no longer connect other players
The player is no longer teleported back to last boarded position when exiting vehicles
Meteors should no longer arrive every 10~30 seconds on Lutari
Intraplanetary ground travel is no longer possible while within a cave
Dungeon entrance on Zer no longer sends the player to the void
Extreme number of dropped items within a world will no longer cause all networking to break
Players should no longer jitter in vehicle seats in multiplayer
Turret on GAV should now properly sync in multiplayer
Improved seating positions for SpaceShip Interior for remote Pilot and Passengers
Improved resolution of Buggie UI
Improved seated animation
Proteus A Cinematic Camera position
Smoothed out spaceship landing sequence in multiplayer
Landing gear no longer rubber bands outside of spaceship while flying
Landing gear no longer extends outside of spaceship when landing
Passengers will now exit their seat in the proper positions
Tool redicle from appearing when going in and out of pause screen
Crafting Table Fuel sync in multiplayer
Mech animations should now sync in multiplayer
Improved remote passenger positions for Rover
Players disappearing when one player enters a Mech
Optimized mech perfomance impact when not boarded
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May 2022 Change List

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March 2022 Change List