![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Ability to invite players to private universe using Player ID |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Structure recipe balancing |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Creature and Ground physics layers |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Creature models and animations |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Internal Tool for mineral balancing |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Support for VO in missions |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Timelines for in game cinematics |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Survival animations |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Main Menu animation controller |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
AI Avoidance Sensor script |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
AI Avoidance Behavour script |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
AI Avoidance Debug script |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
AI Avoidance Debug script |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
AI Debug Switching |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Foliage Interaction system |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Shader Keywords Optimizer |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Spline System for wiring |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
New nature shader system for grass |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Missing translation files |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Panel Based Main Menu scene |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Support to deform ground when creating structures |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Support for cinematics in Pod Sequence |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Support for discovering all pickups |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Epic Games logging in tag |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Add.png) |
Mission director to project |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Change.png) |
Build Shader to be more subtle |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Change.png) |
Improved grass shaders for better lighting |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Change.png) |
Legacy terrain clean up |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Change.png) |
Run cycle animation revisions |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Change.png) |
Minor project cleanup |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Change.png) |
Cleanup of console log warnings |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Change.png) |
Updated Object Exporter utility |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Change.png) |
Mission script clean up |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Change.png) |
Updated various materials |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Change.png) |
Clean up of console logs for main gameplay scripts |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Change.png) |
Improved logging for Multiplayer Controller |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Change.png) |
Changed AA to TAA |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Change.png) |
Changed physics layers for improved AI physics |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Change.png) |
Huge creature commit. All creatures are wandering, seeking and locomoting all with physics with very little overhead |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Change.png) |
Reset Pivot points on all mineral to be at the base |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Change.png) |
Normalized all Mineral Node scales to ensure proper sizing |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Fix.png) |
EOS Reading of login tokens from command line |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Fix.png) |
Camera fade in durring pod sequence |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Remove.png) |
Outdated and unused Unity methods |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Remove.png) |
Unused shaders |
![](https://storage.googleapis.com/watchful-iridium-1202/public/button_Remove.png) |
Legacy decal system |