Experimental Build 0.4.622

*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes upgrade to the primary branch monthly.


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After our Experimental release yesterday we've had a few players reach out with some feedback, so we made these adjustments before the weekend. Thanks to the community (especially Discord) for your insight!

Change List

  • Added - More Oxygen and Hydrogen geysers on Proteus, as they are essential for water production

  • Added - Loose Diamonds were missing in the world, they have been added where intended

  • Added - Slope based velocity for improved slope traversal

  • Changed - Multi-Tools can now be dropped from inventory

  • Changed - Lowered the drop rate of the Survival Tool and Survival Knife in the wreckage loot table

  • Changed - Weight description on items now displays total stack weight

  • Fixed - stamina from being used when trying to sprint on a slope

  • Fixed - Walls AI collision increased, preventing creatures from walking through wall placements

  • Fixed - Crafting vehicles in the laboratory no longer requires the ability to be unlocked

  • Fixed - Items requiring an upgrade are no longer buildable without said upgrade

  • Fixed - Some jittering on the camera in some instances

  • Fixed - Removed untextured blocks within mines

Note - Ability tree system is being replaced by an upcoming proficiency skill system. Please disregard the current Ability Tree as these locked gates have been removed, allowing you to build freely.

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Experimental Build 4.703

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Experimental Build 0.4.621