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Queen boss fight complete with larvae egg spanning and planet roaming |
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Field Guide full of helpful information so you can get the most out of the game |
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New server for better data stability |
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Map Markers are now saved in avatar persistence |
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Added support for weapon IK for remote players |
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Added support to play melee animations for remote players |
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Added subtitles to dialogue voice logs |
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Added saving of multiplayer server info to Avatar at creation time |
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Added support to save more frequently in multiplayer |
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Added support to save nature on a separate interval |
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Added more Map Markers |
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Mines always show on map |
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Rocks now appear in radar |
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Added support to play audio from story and tutorials in the Mission Voice Log UI |
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Set up Mission HUD to display in each of the UI menus for easier mission viewing while crafting |
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Added all audio files for Voice Log UI |
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Added support to override played audio in Voice Log UI |
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Added support to load back into vehicle after saving in vehicle |
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Added ResourcePoolingManager system to reduce Resource.Load calls needed for spawning every item |
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Added space walk stabilize volumes for getting in and out of spaceship easier |
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Added wind blocking to spaceship |
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Added support for no friendly fire |
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Lots of work on Map Icons for allies |
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Added more info in rollover of map icons |
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Added build refund amount confirm box when dismantling |
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Added persistence to player buffs |
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Added support to force remote player into vehicle seats |
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Added support to make Build Goal from Wall Build menu |
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Added support to make sure passengers can't leave spaceship unless it's stopped |
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Added support to make sure structures can only be dismantled if there is no furniture or walls |
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Added support to make sure crates can only be dismantled if they are empty |
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Added support to make Build Goal from Wall Build menu |
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Added support for Allies to manage drones |
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Added screen spaced shadows |
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Added dynamic maps for dungeons |
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Added space parking to spaceship |
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Added spacewalk stabilization volumes for getting in and out of spaceship easier |
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Added wind blocking to spaceship |
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The Inflatable Dome and Rock Walls no longer deform the terrain, although grass cutting and plant removal remain |
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Updated creature sounds for some creatures, such as the Crab Monster |
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Changed screen background to a darker color |
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Server name now shows more accurate info in Public mode |
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Reduced bloom amount for Lutari and Space |
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Increased amount of ambient light possible in a scene |
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Improved drone management UI in Map menu |
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Improved filtering of owned objects in map |
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First item in build section will now be autoselected |
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Improved loading progress numbers |
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Improved cloud capacity so that clouds occlude distant planets |
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Improved cloud shadows |
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Smoother load transitions in Main Menu |
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Improved player jumping and staying grounded |
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Improved vehicle collision |
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Improved Mech sounds and camera shake |
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Improved spacewalk physics and control |
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Updated quality settings to have a lower low value |
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Improved item highlighter visibility |
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Improved Mecha Crab movement |
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Adjustments to helmet sound mixer |
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Minor change to Post Processing Effects for improved lighting and colors |
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Skill Tree Lock up |
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Build Goals no longer contribute to the actual repair cost for Repairable objects like the Buggy, Rover, and Hab 1+2 |
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Remote players now more consistently destroy themselves when they leave a world |
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Remote players now properly hide their first-person arms on remote clients |
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Cloud save icon now properly hides after saving |
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Last save time should now be correct |
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Fixed duplicate arms when viewing remote players while in first person |
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Fixed last save time to update immediately after save so it displays properly on exit in singleplayer |
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Fixed Remote player IK when entering and exiting vehicles |
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Fixed Local player IK when entering a passenger seat |
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Fixed harvested plant transparency issue |
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Fixed extra arms in first person with some weapons |
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Fixed remote weapons in the wrong place on remote player |
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Fixed Player last save time |
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Fixed Player Last Save Time in the game window when leaving to the Main Menu |
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Fixed Gnat bite trigger |
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Fixes to minor multiplayer warning errors |
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Fixed chat for multiplayer |
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Fixes to minor multiplayer warning errors |
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Fixes server end-time display |
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Fixes Player last save time |
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Fixes to minor multiplayer warning errors |
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Fixed shadow and terrain text in Main Menu options |
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Fixed remote player seat positions for all vehicles |
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Fixed sorting on planet ring |
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Fixed sorting on Spaceship |
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Fixes to minor multiplayer warning errors |
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And many more small fixes to improve the overall experience |
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Removed extra JSon for making clean builds |
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Removed wind sound from the main menu |
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Removed friendly fire from vehicles |
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Removed ability to "Learn" blueprints in right click menu as the Workstation now handles all Crytex and Blueprint learning |