June 2020 Change List

Added slope detection and weight reading to Lower HUD
Added spawn points to Dungeon scenes
Added support to protect player from wheather when in enclosed vehicles
Added particle lighting for remote players
Added inspection camera system to AI Test Zone
Added timer for huts
Audio fixes on Gnat
Audio fixes on Minotaur
Audio fixes on Spider
Fixed Colossus arrive multiplier
Fixed Confirm Box Cancel
Fixed Cancel system to Main Menu from game
Item button storage is clear if amount is zero
Fixes to GAV, Hover, and Rover vehicles
Fixed meteor hitch when landing
Fixed geyser hud display
Fixes to interact system
Minotaur configuration and polish
Mech texture update
Astar configuration in dungeon scenes
Giant Beetle prefab configuration and polish
Larvae prefab configuration and polish
Crab is now boardable and walks, but needs more work
Spider prefab configuration and polish
Updates to animation controller for faster anims for melee
Overhaul and optimizations to creature IK walking system
Water now only displays error message when it fails to extract water
Added reduced chance of suit breach in storm if crouching
Hybrid fixes and polish
Gnat fixes and polish
Creature systems code cleanup
Adapted the mines to recast graph
Removed Connector and Small Satelite
Removed Splash Screen
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July 2020 Change List

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May 2020 Change List