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Added slope detection and weight reading to Lower HUD |
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Added spawn points to Dungeon scenes |
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Added support to protect player from wheather when in enclosed vehicles |
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Added particle lighting for remote players |
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Added inspection camera system to AI Test Zone |
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Added timer for huts |
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Audio fixes on Gnat |
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Audio fixes on Minotaur |
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Audio fixes on Spider |
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Fixed Colossus arrive multiplier |
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Fixed Confirm Box Cancel |
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Fixed Cancel system to Main Menu from game |
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Item button storage is clear if amount is zero |
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Fixes to GAV, Hover, and Rover vehicles |
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Fixed meteor hitch when landing |
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Fixed geyser hud display |
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Fixes to interact system |
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Minotaur configuration and polish |
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Mech texture update |
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Astar configuration in dungeon scenes |
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Giant Beetle prefab configuration and polish |
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Larvae prefab configuration and polish |
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Crab is now boardable and walks, but needs more work |
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Spider prefab configuration and polish |
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Updates to animation controller for faster anims for melee |
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Overhaul and optimizations to creature IK walking system |
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Water now only displays error message when it fails to extract water |
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Added reduced chance of suit breach in storm if crouching |
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Hybrid fixes and polish |
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Gnat fixes and polish |
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Creature systems code cleanup |
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Adapted the mines to recast graph |
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Removed Connector and Small Satelite |
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Removed Splash Screen |