Explorer Update

New Features

• New Map system. Geography is displayed by elevation lines dynamically with a special radar camera. Mineral and Resources are displayed with color coordinated dots for the entire zone. Structures, Utilities and Vehicles and all indicated with orange dots. Structures have a radius around them for easier locating. Map system has Resource filtering and Zoom features to customize your map system.

• Map system has 3 modes: normal, full screen and settings. Full screen has a toggle with the “M” key while “F4” displays Resource selections.

• New Compass System. All Structures, Utilities and Vehicles are displayed on your compass which is always visible while planetside. Heading and distances up to 250 meters are shown. Compass directions are also shown using the North, South, East, and West configuration.

• Spaceship HUD. Planet and Moon indicators have been added to help find worlds while in Space. Horizon indicator has been added. Speed has been adjusted for interplanetary travel.

• Spaceship Sounds. A new spaceship sound system has been added to make the Spaceship come to life via audio.

• Gameplay status messages are now all displayed in upper left corner. These messages also have an automatic queueing system when multiple messages need to be displayed.

• Stamina system has been reworked to give a proper penalty when empty, then replenishes fully while in a suffering state. This seems to give a more satisfying feeling when recovered from low stamina.

• Improved ramped easing into sprint for more fluid control.

• Save Game events now take a screenshot and record your time. When you wish to leave the game and new screen appears illustrating time and place of the last save. Anything that has taken place after that save will not be saved. This adds value to beds and planet landing, as these are currently the two save points.

• Structure Camera mode now transitions behind the player while in 3rd Person to help with camera clipping while going in and out of Structures and Vehicles.

Fixes

• Structures, Vehicles, and Inventory is now saved across worlds. Notes that this fix may not be compatible with old data. For best result start a new character in this Beta.

• Inventory now saves on interaction with Depositories in each world and zones.

• LookAt IK now functions after level load.

• Weather no longer makes sound in Space.

• Mining sounds have been attenuated.

• Glitch sounds have been attenuated.

• Suffering voice been tuned down.

• Stamina and Oxygen was taking twice the usage while turning, this should now be fixed.

• Mining while walking backwards no longer lunges the player forward while in 3rd Person mode.

• Weather has been added back in for Aziel.

• Proteus 2 dust particles have been adjusted to appear properly.

• Weather now occurs after interplanetary travel.

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Survival Update

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Rise Of Zer