Enhanced Expedition Update
We're thrilled to announce the release the Enhanced Expedition Update, now available on the Main Branch! For those that have missed our recent Experimental Branch releases this update represents a significant milestone for the game, focusing on refining and enhancing the overall gameplay experience.
Expanded Map System
The map system is now better than ever, featuring accuracy on all worlds and even underground. Pin point locations of gases, liquids, and even rocks can be found with ease.
Completely Revamped Queen
We've taken the Queen boss creature to a whole new level in this update. Not only can she spawn hatching eggs full of Larvae, but can also roam the planet's surface!
Multiplayer Spaceship Travel With Passengers
We hammered on the spaceship travel in multiplayer modes to handle all edge cases to ensure stable traversal from world to world when playing Private and Public Multiplayer.
Field Guide 2.0
Osiris New Dawn is a big game with a lot of features that are unique to this title. To aid in your adventure we’ve re-introduced the Field Guide and brought it into the current version, highlighting all the features and content in the game.
Quality of Life Improvements
We've listened to your feedback and implemented numerous quality of life enhancements to make your exploration more seamless and enjoyable than ever before.
Bug Fixes Galore
We've squashed countless bugs to ensure a smoother and more stable gameplay experience. Your journey through Osiris New Dawn will be free from pesky interruptions and glitches.
And More!
This update is packed with additional tweaks, adjustments, and surprises to enhance your exploration experience. We can't wait for you to discover them all!
]Important Note!
Although it's not absolutely necessary, we recommend starting a new avatar profile for playing the [b]Single Player Story[/b] mode as there may be some out-of-sync data..
Change List
Added - Queen boss fight complete with larvae egg spanning and planet roaming
Added -Field Guide full of helpful information so you can get the most out of the game
Added -New server for better data stability
Added -Map Markers are now saved in avatar persistence
Added - support for weapon IK for remote players
Added support to play melee animations for remote players
Added subtitles to dialogue voice logs.
Added saving of multiplayer server info to Avatar at creation time
Added support to save more frequently in multiplayer
Added support to save nature on a separate interval
Added more Map Markers
Mines always show on map
Rocks now appear in radar
Added support to play audio from story and tutorials in the Mission Voice Log UI.
Set up Mission HUD to display in each of the UI menus for easier mission viewing while crafting.
Added all audio files for Voice Log UI
Added support to override played audio in Voice Log UI
Added support to load back into vehicle after saving in vehicle
Added ResourcePoolingManager system to reduce Resource.Load calls needed for spawning every item
Added space walk stabilize volumes for getting in and out of spaceship easier
Added wind blocking to spaceship
Added support for no friendly fire
Lots of work on Map Icons for allies
Added more info in rollover of map icons
Added build refund amount confirm box when dismantling
Added persistence to player buffs
Added support to force remote player into vehicle seats
Added support to make Build Goal from Wall Build menu
Added support to make sure passengers can't leave spaceship unless it's stopped
Added support to make sure structures can only be dismantled if there is no furniture or walls
Added support to make sure crates can only be dismantled if they are empty
Added support to make Build Goal from Wall Build menu
Added support for Allies to manage drones
Added screen spaced shadows
Added dynamic maps for dungeons
Added space parking to spaceship
Added spacewalk stabilization volumes for getting in and out of spaceship easier
Added wind blocking to spaceship
Changed - The Inflatable Dome and Rock Walls no longer deform the terrain, although grass cutting and plant removal remain
Changed - Updated creature sounds for some creatures, such as the Crab Monster
Changed - Cleaned up Logging throughout project, uses DEBUG_<system> scripting defines now
Changed screen background to a darker color
Changed - Server name now shows more accurate info in Public mode
Changed - Reduced bloom amount for Lutari and Space
Changed - Increased amount of ambient light possible in a scene
Changed - Improved drone management UI in Map menu
Changed - Improved filtering of owned objects in map
Changed - First item in build section will now be autoselected
Changed - Improved loading progress numbers
Changed - Improved cloud capacity so that clouds occlude distant planets
Changed - Improved cloud shadows
Changed - Smoother load transitions in Main Menu
Changed - Improved player jumping and staying grounded
Changed - Improved vehicle collision
Changed - Improved Mech sounds and camera shake
Changed - Improved spacewalk physics and control
Changed - Updated quality settings to have a lower low value
Changed - Improved item highlighter visibility
Changed - Improved Mecha Crab movement
Changed - Adjustments to helmet sound mixer
Changed - Minor change to Post Processing Effects for improved lighting and colors
Fixed - Skill Tree Lock up
Fixed - Build Goals no longer contribute to the actual repair cost for Repairable objects like the Buggy, Rover, and Hab 1+2
Fixed - Remote players now more consistently destroy themselves when they leave a world
Fixed - Remote players now properly hide their first-person arms on remote clients
Fixed - Cloud save icon now properly hides after saving
Fixed - Last save time should now be correct
Fixed duplicate arms when viewing remote players while in first person.
Fixed last save time to update immediately after save so it displays properly on exit in singleplayer
Fixed Remote player IK when entering and exiting vehicles
Fixed Local player IK when entering a passenger seat
Fixed harvested plant transparency issue
Fixed extra arms in first person with some weapons
Fixed remote weapons in the wrong place on remote player
Fixed Player last save time
Fixed Player Last Save Time in the game window when leaving to the Main Menu
Fixed Gnat bite trigger
Fixes to minor multiplayer warning errors
Fixed chat for multiplayer
Fixes to minor multiplayer warning errors
Fixes server end-time display
Fixes Player last save time
Fixes to minor multiplayer warning errors
Fixed shadow and terrain text in Main Menu options
Fixed remote player seat positions for all vehicles
Fixed sorting on planet ring
Fixed sorting on Spaceship
Fixes to minor multiplayer warning errors
And many more small fixes to improve the overall experience
Removed extra JSon for making clean builds
Removed wind sound from the main menu'
Removed friendly fire from vehicles
Removed ability to "Learn" blueprints in right click menu as the Workstation now handles all Crytex and Blueprint learning.
Embark on an enhanced expedition today and navigate a new dawn in the vast universe of Osiris, now on the Main Branch. Update your game now and prepare for an improved journey!