Experimental Build v0.5.214

*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes upgrade to the primary branch monthly.

steamimage.png

Hey explorers! We're back after a brief break and jumped right into your feedback from these past couple of weeks. We decided to pause on the new material we've been working on and instead put focus on multiplayer stabilization and performance optimizations. It might look like a shortlist, but a couple of these items were quite involved.

Change List

Added - New experimental chunked LOD system, currently implemented on only a few objects, but eventually should assist with performance on larger or more populated maps if testing continues well
Fixed - Conduit Bender now properly works in third person
Fixed - Multiplayer disconnects should be much less frequent
Fixed - Performance impact of droids and creatures should be greatly reduced

Hello New Players!

Also, I wanted to welcome all the new players that joined the Osiris family recently! To give you some background, I'm Brian - the creator of the project (nice to meet you!). I launched OND in late 2016 and have been cranking away on it ever since. Now we're a small but strong team on a clear path towards finishing EA and onto the next chapter for OND!

Why We Do Experimental Builds

We also have two branches, one for Experimental Builds such as this one, and the other is the default Main Branch build. Because OND is so vast and all systems are incredibly deep and overlapping, we find that it's best to release Experimental Builds to get feedback from you before going to the Main Branch. We typically do this for system changes, tweaks to core code, or large gameplay changes. This also gives us the opportunity to show you progress frequently, without the risk of introducing an obscure game breaking bug on the Main Branch.

Previous
Previous

Experimental Build v0.5.216

Next
Next

Main Build Update v0.5.206